Computer Game Review - Innovations And Developments Word Count: 535 Summary: The continuing advances in graphics technology, platform gaming infrastructure, processor technology and innovations in design will see more aggressive developments in computer games this 2006. Gaming has traveled a long way today from the baby steps of the video games about thirty years ago. The square and jagged edged figures that used to dominate and entertain gamers on the screen is now more video-movie like if not life like that people today finds computer games more ... Keywords: video games,computer games,games Article Body: The continuing advances in graphics technology, platform gaming infrastructure, processor technology and innovations in design will see more aggressive developments in computer games this 2006. Gaming has traveled a long way today from the baby steps of the video games about thirty years ago. The square and jagged edged figures that used to dominate and entertain gamers on the screen is now more video-movie like if not life like that people today finds computer games more challenging and exciting. The constant improvements made in computer technology exceeded expectations in the sales of computer games soft ware and has turned it into one big business in a very short span of time. The biggest impact on these games coming form the role playing games and the first person shooters. The development of broadband had contributed very substantially to online gaming that in countries like South Korea, online gaming (Starcraft Gozu) has gathered a lot of followers dubbing the game fondly as its national sport. Online gaming has gained a popularity never seen before (or possible before), that international tournament are waged and battled online. Always trying to outwit and outplay the competition, world wide, online gaming has become very challenging and intense. Where computer game designs used to be a simpler affair, today teams of artists, musicians, producers and gaming industries are working together to make the best and offer their best to the public that has patronized the games very well. The industry however has not, in marketing parlance, reached the peak. In my opinion, it is nowhere near it. The constant innovations that are shaping the computer games industry is so vast varied exciting and rewarding, enough material to motivate the designers and gamers to move on, that who knows what surprises are in store for the gaming public in the future. What make computer games very popular are the regular releases of good computer game software. If you have not yet tried out the following, find a demo and find out for yourself. 1) Backyard Baseball 2005 2) Battlefield 2 3) Civilization IV 4) Dance Dance Revolution ULTRAMIX3 5) FEAR 6) Fifa 06 7) Food Fight! 8) Grand Theft Auto 9) Harry Potter and the Goblet of Fire 10) Legend of Zelda: The Minish Cap 11) Mario Kant DS 12) Need for Speed 13) Ninja Gaiden Black 14) Peter Jackson's King Kong 15) Resident Evil 4 16) Sid Meier's Pirates! 17) Sly 3: Honor Amongst Thieves 18) The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe 19) The Incredibles: Rise of the Underminer 20) We Love Katamari Console Gaming The technology race in the computer games category will be heavily participated by Microsoft with their Xbox 360 - powered by a multi core processing unit, Sony's Playstation 3 by a cell processor technology, and Revolution by Nintendo will allow player interaction through a wireless motion sensing controller. The popularity of the computer and video games has been a big business that it has surpassed the revenues of the film industry excluding the films ancillary revenues. However additional business for the computer games also comes in the form of trading cards, T-shirt prints of popular characters in video games and game titles and television shows that features reviews and gaming competitions. Judging from continuing developments and innovations in the game designs and computer technology, the year 2006 will even be more exciting.